Object Collection: Blank 3.5″ Floppy Disk

It’s been nine years (wow!) since I last contributed something to my Object Collection project, so this is a fun one. I was scanning photos and documents for my 20 year college reunion (which I flew back to Calgary for in October) and among my keepsakes was a 3.5″ floppy disk I used for school projects. I thought it would be fun to remind my classmates about our reliance upon the humble floppy disk in 1998 – and boy did we ever rely on it! I remember more than one student who kept using the same disk from the year before, and when it died and they lost their work they were shocked (I preached the gospel of backups even back then, but no one thinks it will ever happen to them…).

I scanned a 6 megapixel version of the disk, but it had writing on the label. I spent a couple of minutes in Photoshop CC trying to remove the writing but quickly realized it would take me at least 20 minutes of work to get it cleaned up, and I wasn’t confident I could do that good of a job. Here’s what the original looked like – it also had a nasty shadow up top I knew would be a pain to fix.

Continue reading Object Collection: Blank 3.5″ Floppy Disk

iPad Pro 2016 vs. iPad Pro 2018 iMovie 4K Render Test: FIGHT!

If you saw any of the coverage of the 2018 iPad Pro launch, you couldn’t escape the way Apple talked up the performance of the 7nm A12X Bionic chip at the heart of their product. ArsTechnica has a great write up about the chip and what it’s capable of, the most interesting of which is that this is the first product Apple has ever released with their own chip that ran utilize all cores simultaneously. Naturally, after seeing the benchmarks where it had incredible performance numbers, I wanted to understand what the real-world results would be doing the most intensive thing I can do with my iPad: exporting 4K video. I was also involved in a conversation where another person claimed there was no speed difference in iMovie exports on the new iPad vs. the previous model.

That didn’t make much sense to me, so here’s what I did: I took four 4K GoPro clips, 2 minutes 18 seconds in total, and put them into iMovie on my old iPad and my new iPad (I don’t have a 10.5″ iPad Pro to test with). A filter was applied to each of the clips, and I added some simple text titles. I did exactly the same steps on both iPads in iMovie. I did four runs of the test, each time adding a single text element, doing the export, then removing it and doing the export again. Why? Even if you delete the exported video file, and purge deleted items from Photos, iMovie keeps an internal copy somewhere and immediately “finishes” the render when you start the export again. I had to alter the project to get a true re-render. The iPads were both running on battery power, and each was at about 80% battery level. Neither had any background tasks running purposefully, but I didn’t factory reset my 2016 iPad Pro to create a truly level playing field – so keep that in mind.

The results were interesting in three ways:

  • The 2016 iPad Pro was 23% 19% slower at exporting the 4K video compared to the 2018 iPad
  • The 2018 iPad Pro was extremely consistent, turning in the same time (2 minutes 24 seconds) on all four tests. No variation at all.
  • The 2016 iPad Pro was wildly inconsistent, doing it was quickly as 2 minutes 48 seconds, as long as 3 minutes 12 seconds, and once iMovie crashed.

A difference of 23% 19% adds up if you’re doing longer video projects; the A12X Bionic is a beast of a processor. However, 19% isn’t exactly a massive leap over two chip generations, so the real performance gains might appear elsewhere (as seen in Geekbench numbers).

I also bought LumaFusion for my iPad and did a simple 1080p edit – it worked wonderfully and the output was extremely quick. I can see why people like Jonathan Morrison are extremely excited about the iPad as a video editing tool – it really does open up a wealth of possibilities! Now if only Apple would give us access the iOS file system and let us use external storage devices…

The 10 Reasons Why I Returned My Google Pixel 3 XL…and Five Things I’ll Miss About It

The short answer to why I decided to return my Pixel 3 XL? Insufficient value to me and too many compromises. If this was a $649 phone I’d have lower expectations for it, but in my opinion Google priced this too high for what they offered me as a buyer. They are at iPhone pricing without being an iPhone, and frankly that matters. If you’re going to charge me a thousand dollars for a phone (with tax), it had better be stellar! I’d saved and budgeted for this phone, so it’s not about putting it on a credit card and having buyer’s regret either – it’s about this phone not justifying its cost to me.

I can see why a lot of people will love this phone though, especially if they don’t own a dedicated digital camera. This phone has a great camera and for many people that will be the best reason to buy it. ?

For context it’s worth noting that for the past two years I’ve been using a OnePlus 3T, and my wife has had a OnePlus 6 since July (and a OnePlus 3 before that), so those three phones serve as comparison devices. If you’re wondering why we both haven’t been using HTC phones, well, that’s a whole different story that I’ll tell another day. 🥺 Continue reading The 10 Reasons Why I Returned My Google Pixel 3 XL…and Five Things I’ll Miss About It

Pixel 3 XL Halloween Photos

Last night I took my Pixel 3 XL out Halloween trick or treating with my kids and decided to see how well it handled real-world low-light conditions. This is without the forthcoming Night Sight, which by all accounts is extremely impressive. The images below are shot in regular camera mode, JPEG (I completely forgot about the raw mode option) with post-processing done in Lightroom. Lightroom noise reduction was not used on any photo. I could have posted the unretouched photos, but I always do some sort of post processing, either on my phone or on my computer, so this is real-world for me. I’ve also added some additional analysis on each photo for those that are curious, and linked to the full-sized JPEG (most are somewhat cropped, so none are original size).

The TLDR version? This Pixel 3 is the best camera I’ve ever used in a smartphone, and it has impressive optical image stabilization. It’s still a tiny sensor and subject to the same laws of physics as any other phone though, so it can’t work miracles. I’m generally impressed with how well it holds up at high ISOs that would make many phone images fall apart.

Above: this scene was quite dimly lit, despite what the adjusted image looks like, and is reasonably sharp given the camera was shooting at 1/15th of a second (which is below what I can properly hand-hold at without stabilization). It had to push to ISO 2728 though, which is why the cloth robe is noisy mush. It’s an OK picture if you don’t look too closely at the robe because other elements look decent. Continue reading Pixel 3 XL Halloween Photos

Being a Prisoner of Our Own Experience

A great quote applicable to every part of our daily life:

“We are prisoners of our own experience…it’s very, very difficult to dispel ignorance if you retain arrogance.”

– Sam Wilson, US Army (retired)

From “The Vietnam War” documentary series by Ken Burns & Lynn Novick.

#IronSharpensIron: Never Waste an Opportunity for Feedback

This has been republished from LinkedIn

Right under the wire (OK, OK, it’s over the wire), here’s my second installment of the #IronSharpensIron series I started two weeks ago. I had intended to write about a masterful gamification program run by a company we all know, but that article will take more effort to pull together that I had time for this week, and a different topic fell into my lap today.

Everyone who sends email knows that depending on the campaign, even a 5% open rate can be seen as an excellent result. So if a customer not only opens your email, but acts on it, you’ve got a great opportunity to to accomplish something with that customer.

Today I received an email from Evernote support after I’d submitted a support request earlier in the week. Evernote is a tool I’ve used for over a decade, and while I generally like it, there’s a fatal product flaw I discovered when I bought my iMac back in 2015: the audio recording quality is horrendously bad (8,000hz mono WAV files if you’re an audio geek). It has nothing to do with the microphone on the device, and everything to do with the poor quality that an Evernote product manager years ago decided was the right setting to use. Compare that with the much better quality of their iOS app recordings – 44,100hz M4A files – and you have a very uneven customer experience where using their app on a desktop is a more compromised experience than mobile. The Evernote community forums have had dozens and dozens of customers complaining about the same issue over the years. Evernote has never committed to fixing this issue; this sets the stage for my Evernote support ticket.

I emailed and expressed my frustration at having audio recordings of such low quality it was difficult to understand what I was saying in them. Their support tech was helpful – at first he said the poor quality was due to the microphone after he did some tests, but after I provided him the sample files above and explained the technical differences between the way each of their apps records audio, he confirmed my findings and filed an internal feature change request to fix this issue. I couldn’t have asked for anything more than an Evernote employee taking my request seriously and acting on it. I know that doesn’t mean the fix will make it into a future release – I’ve gone through the painful process of stack ranking things I want in my product, knowing I can only get some of them – but it’s better than nothing.

Evernote’s support email system sent me an email today asking for my feedback about the product, and my experience with the technician. I act on these types of emails about 50% of the time, but I was so pleased with that the efforts and helpfulness of the support tech I dealt with, I was eager to reply. Here’s the email they sent me:

There’s a clear one-click CTA: give us your feelings about Evernote as a product. Given my frustration with Evernote not fixing this issue for years, I clicked on the number five and it took me to a page that asked three questions: the product rating question again, a rating for the support technician (I gave him a 10), and an open comment field for why I gave the tech that rating. But no field to explain why I gave their product a five out of ten.

If you have a customer who’s willing to explain why they gave you a negative product rating, why wouldn’t you take advantage of that? Why not have a branching survey with a few more questions to understand the nature of the frustration? Heck, take a small percentage of those and offer to let the customer talk directly to a member of the product management team. Far too many product teams hide behind their anonymity and don’t get down into the trenches with the people actually using their products.

Feedback is a gift, and not receiving the full measure of that feedback squanders it.

Settling for a single NPS-style score tells you nothing other than you have an unhappy customer. There’s no greater gift a company can get from their customers than an understanding of what they can improve to make that customer happy with it again.

Have you seen examples lately of companies not taking advantage of feedback from their customers? How does your company treat customer feedback? Let me know in the comments below.

Star Wars Creations @ Legoland California 2018

We went to Legoland in June and among the more impressive Lego creations we saw were the incredible Star Wars creations. The amount of work that went into these must have been intense. Amazing to see! Here are all of my photos from this part of Legoland.

[Full gallery]

#IronSharpensIron: What can we learn from each other’s digital marketing executions?

“As iron sharpens iron, so one person sharpens another.” – Proverbs 27:17

This is being re-published from LinkedIn.

Welcome to the first in what I hope will be a long-running series of articles about effective, and ineffective, real-world strategies and tactics for digital marketing, customer/user experience, gamification, community/advocacy, commerce, and more. I firmly believe some of the best learning experiences come from observing live marketing efforts and learning from your peers. I’m tired of the generic “Top 10 Strategies for Success” type articles that litter the landscape. That’s not to say that you can’t gain insights or ideas from such articles, but the more generic an article is, the harder it is to see how well it might work for you because there’s no benchmark to measure from. Nothing beats the real thing as the saying goes.

Learning from each other – iron sharpening iron – means looking at real-world executions of digital marketing and not being afraid to call out failures along with successes. Being specific in this way has some risk; one digital marketer calling out the efforts of another, even in a generic, way might not always be…appreciated. It’s the biggest reason I was afraid to start this series of articles; I work in this industry and didn’t want to come across as someone who’s armchair quarterbacking the efforts of others. But…

As Seth Godin likes to say, sometimes you just have to leap off the edge.

My hope though is that by being constructive in my criticism we can all learn something – and if someone involved in that marketing wants to publicly respond to my critique, all the better! I’m an outsider looking in and of course only know part of the story. I’m hopeful others will jump in and offer their perspectives as well. The beauty of digital marketing is that we can all move fast; try something, measure the results, adjust, try again, and measure the outcome. There are very few scenarios where there’s not an opportunity to learn from failure, adjust, and give it another shot. The Internet never closes.

Failure comes in a few forms, but there’s no bigger hurdle to overcome than the expectations of your customers. In that vein, I am obsessed with the idea of digital friction. It’s a concept first introduced to me by Jason Goldberg during a (sadly under-promoted) hour-long webinar we did with him when I led the now-defunct Business Circle. Once you start to look at all online interactions through the lens of digital friction, you simply can’t look at things in any other way. It’s a customer-centric perspective that has your desired outcome at the end, and evaluates everything – no matter how seemingly minor – along the way that would interfere with the customer arriving at the outcome you want. It doesn’t matter if it’s a newsletter sign-up, a donation, or buying a pair of shoes.

Every process has friction and eliminating that friction smooths the path to success in our efforts.

As marketers we tell ourselves all manner of myths about why someone didn’t do the thing we wanted them to do; many companies under-invest in real-world user research and resist asking customers themselves about their experiences. Or, if they do, it’s with an irritating pop-up survey window that most of us click close on by instinct because we haven’t actually done anything yet (I’m looking at you Foresee). Customer engagement is often viewed as a support-centric experience ad a cost center. “If we’re hearing from our customers it’s costing us money” is how this thinking tends to go. That’s a tremendously short-sighted way of looking at customer engagement and and is something I plan to focus on.

My goal will be to consistently publish one of these #IronSharpensIron articles bi-weekly, and I hope you’ll comment, share, and give me feedback as this series grows – because I’m always open to some sharpening from a peer!